The viewer is free. Pro is for the artist, Studio for the team that reviews. Both are in early access now - free while it lasts.
Early access is free. Prices are announced with the release; students and schools get a discount.
| Viewer | Pro | Studio | |
|---|---|---|---|
| Scanning | |||
| Geometry & normals | ✓ | ✓ | ✓ |
| UVs, textures, texel density | – | ✓ | ✓ |
| LODs, collisions, naming | – | ✓ | ✓ |
| Classic & Nanite pipeline rules | – | ✓ | ✓ |
| Substance Painter check | – | ✓ | ✓ |
| Projects with rules | – | Your own | Shared |
| Output | |||
| HTML reports | – | ✓ | ✓ |
| Render sheets & turntables | – | ✓ | ✓ |
| Ray-traced lighting | – | ✓ | ✓ |
| Workflow | |||
| Versions & compare | – | ✓ | ✓ |
| Feedback with Before / After, PureRef boards | Open & read | – | ✓ |
| Blender / Maya / 3ds Max live link & Send to | – | – | ✓ |
| VR review | – | – | ✓ |
| Support | Community | Priority | |
With the release - the prices are announced then. Until that, early access is free: write to us and tell us what you work on.
Yes. A license belongs to a person, not a machine: use it on your workstation and your laptop.
No. Every check runs locally on your PC and nothing is uploaded. The live link talks only to Blender, Maya or 3ds Max on the same computer.
FBX and OBJ, Maya scenes for LOD review, Substance Painter projects for comparison, live link with Blender, Maya and 3ds Max. Collision naming comes ready for Unreal, Unity and Godot, rules for Classic and UE5 Nanite pipelines.
Windows 10 and 11 for now. Tell us what you use - the requests decide what comes next.
Yes - students, teachers and schools will get a discount. Write to us.