Download

Get Asset Inspector

The public download opens with the release. Early access is open now.

Coming soon

v0.6.1 alpha

Want it now? Write to us - early access is free, and we will tell you the day the release is out.

Windows 10 / 11 ยท installer about 5 MB

System requirements

SystemWindows 10 / 11, 64-bit
GraphicsOpenGL 4.6
RecommendedGeForce GTX 1060 / Radeon RX 580+
Memory8 GB, 16 GB for big scenes
Disk60 MB
BridgesBlender 3.6+, Maya 2016+, 3ds Max 2008+
VRMeta Quest 3 / any OpenXR headset (optional)

Install

Run the installer - for every user, or just for you without admin rights.

Pick a project

Choose a ready rule set or make one for your client: polycount, textures, naming.

Open a model

Drag an FBX in, or double-click it in Explorer.

Press Scan

Watch the scan, read the report, fix and rescan.

Changelog

What's new

v0.6.1

  • Every view mode has its legend: material colors, shell counts, texel density of the asset, checker tiles and arrows.
  • Pick a texture size and the textures are really scaled to it - in the viewport, the preview and the checks.
  • The Materials view, Clear textures, a cleaner UV tab; the installer says what it upgrades from and to.

v0.6.0

  • Projects find textures one folder up (Asset/Textures next to Asset/LowPoly).
  • Recent cards show the texture size and materials; feedback from a finding lights its spot again.

v0.5.8

  • "Not a problem" and Need fix on single findings or whole kinds; each check can be set to error or warning per project.
  • Segments of round shapes by a table of diameters for Classic and Nanite; z-fighting and stretch graded by color.
  • Send to Blender, Maya or 3ds Max; pin assets in Recent.

v0.4.3 - v0.5.7

  • Review in VR (Meta Quest 3), Classic and UE5 Nanite pipeline rules.
  • Feedback with Before / After and PureRef boards, versions archived on every update.
  • Latest textures straight from Substance Painter, the modular kit check, more view modes.

v0.4.2

  • A new start-up screen: a calm scan of a wireframe shape instead of the old reactor.

v0.4.1

  • New interface themes.

v0.4.0

  • Proportions: outline, shadow or hologram figure, with a height scale.
  • Tab opens the texture or UVs under the cursor full screen, with a list of every texture.
  • LOD preview settings in Render: look, background and wireframe colors.

v0.3.9

  • Show all: objects in columns, LODs in rows, a label over each.
  • Ray-traced lighting: shadows, bounce light and occlusion.

v0.3.7

  • LODs from FBX files with custom slots; collision display and naming per engine.
  • Project limits for polycount, texture sizes and formats.
  • Animated selection box, window transitions, more lighting presets.

v0.3.5

  • Ukrainian interface.